In response to this, we have a few important announcements to make as part of today's patch notes. We continue to be humbled by the countless encouraging words and constructive feedback you have shared. Greetings Lampbearers,Thank you to everyone who attended last week’s Q&A event and provided feedback, both during the stream and afterwards. At all.All Lords of the Fallen patch notes:v.1.1.224 - October 23, 2023 That is something gamers should emulate: if a developer doesn't think the game or platform is worth bringing their best, then gamers shouldn't bring their money. Given the market fate of some of those games, they might even be right to minimize their investment. Or, "we can't be bothered to try to get more out of it." Saying the SS isn't good enough is most cases is a defensive way to say "We don't know how to get more out of the hardware." (Others obviously do.) No need to wonder why, right? The term is LEAD PLATFORM.Įxample two: for all the constant (defensive) carping over the SS and claims of "hardware inadequacy" from some multiplat developers, others have no such problems with their tools and experience. Most multiplat games perform no better on SX than on PS5 despite a 20%+ hardware advantage and a full RDNA3 feature set. Most common is that they are used to certain techniques that work with a given toolset or game engine but not to alternate, possibly better, ways to the same goal.Įxample one: everybody knows PS5 only implemented a subset of Rdna3 whereas MS waited to ship their dev kits until AMD finalized the spec. Single player game developers into SAAS developers.) Some are, sad to say not so hot. (Look to the issues Sony is having pivoting their It is too easy to forget that not all developers are created equal some are great on some things not so hot on others. If you're still interested when that happens. Wait until the price makes up for the delay.
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